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Rhinoceros 7.28

Rhino can create, edit, scan, document, render, animate and translate curves, surfaces and NURBS* shapes, point clouds and polygon meshes. There is no limit to complexity, degree, or size, other than the limitations of your hardware.

Features include:

Unlimited 3D modeling tools like those only found in products costing 20 to 50 times more. Model any shape you can think of.

The precision needed to design, model, engineer, analyze and manufacture anything from aircraft to jewelry.

Compatible with all your other design, drawing, CAM, design, analysis, rendering, animation and graphics software.

Read and restore grids and complex IGES files.

Available. It’s so easy to learn and use that you can focus on design and presentation without the hassle of programming.

Fast, even on a standard laptop. No special equipment is required.

A platform for the development of hundreds of custom 3D products.

cheap price. Standard equipment. A short path to learning. Cheap purchase price. No service fee is charged.

New in Rhine 6

The Rhino 6 development process began with the primary goal of removing as many workflow bottlenecks as possible, as well as introducing thousands of improvements large and small. This meant that Rhino was faster and more capable of handling larger designs and design teams.

Thanks to thousands of users of previous versions, we have been able to test and improve Rhino 6, making it a faster and more stable version.

Tools for creating models

Points: Points, point cloud, point grid, list of objects, points (meeting, intersection, dip angle, ends, closest, focus)

Curve: Line, Curve, Grid Curve, Freeform Curve, Circle, Arc, Ellipse, Rectangle, Polygon, Spiral, Helix, Cone, TrueType Text, Point Translation, Control Points (Vertices), Drawing.

Curves from other objects: through points, through polyline, extension, curve extension, circle, chamfer, offset, combination, arc combination, from 2 views, animation, cross section profile, intersection, contour on NURBS surface or mesh, clipped to NURBS. surfaces or meshes, boundary, silhouette, isoparm selection, compound curve selection, projection, regression, drawing, wireframe, crop separation, 2D drawing with dimensions and text, scanning extended surfaces.

Surfaces: 3 or 4 points, 3 or 4 curves, planar curves, curve mesh, rectangle, deformable plane, extrude, ribbon, ruler, contact-matched ceiling, reveal, edge-matched outline reveal, reveal along two rail curves for edge continuity. , rotation, rail rotation, animation, blend, patch, overlay, point grid, height segment, fillet, chamfer, offset, plane through points, TrueType text, Unicode text (double-byte).

Solids: Box, Sphere, Cylinder, Tube, Tube, Cone, Trussed Cone, Pyramid, Trussed Pyramid, Ellipsoid, Annuloid, Sphere, Sphere, Sphere, Surface Plane, Connected Surfaces, Area, Indifferent Complexes, TrueType Text, Unicode Text ( two bytes).

Meshes: from NURBS surfaces, from closed curve, mesh surface, plane, rectangle, cylinder, cone and sphere.

Rhino 6 adds several enhancements to existing tools and a fewnew commands.

Editing

Common Tools: Delete, Copy, Merge, Merge, Shrink, Cut, Split, Distribute, Extend, Rotate, Bevel, Object Properties, History.

Transformation Tools: Cut, Copy, Paste, Move, Rotate, Mirror, Scale, Stretch, Align, Layout, Flip, Bend, Slim, Trim, Turn Off, Speak, Move Along Curve, Extract, Project, Edit, Collapse, Squeeze.

Points and Curves: Control Points, Edit Points, Rudder, Smooth, Balance, Change Degree, Add/Remove Nodes, Add Bends, Edit, Edit, Align, Simplify, Change Weight, Time, Edit End Density, Edit Stitch, Edge Orientation, convert to arcs, dashed lines or line segments.

Surfaces: control points, steering wheel, transform scale, add/remove nodes, map, expand, merge, merge, clip, split surface into isoloops, rearrange, squeeze, rescale, boolean (merge, difference, intersection), reveal exposed surfaces . , a layer along a curve on the surface.

Solids: rounded edges, selection surface, shell, boolean values ​​(union, difference, intersection).

Meshes: split, merge, weld, combine rules, apply to surface, shrink polygons.

Editing complex models in Rhine 6 is quick and easy

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